

To temporarily disable the Hotkeys, press CTRL-H after trainer isĪctivated. This is mainly used to allow you to construct port buildings immediately when you don't have enough population requirement. Some values are calculated over again during time progressing, so the values may reset. You can approach a ship in range to attack it, set the enemy to 0, then attack, and it WILL sink that ship, but there is no actual damage done.

If you DO change this for them, when you attack enemy ships, they will not undergo any damage. The best way to utilize this is to not change this value for ships that have no cannons in their design (like Schooners). Values are hard coded and may reset after loads or other events.Ĭhanging cannons value on ships that have no cannons will allow you to attack enemy ships in combat, but you will have no actual cannons in combat, so the damage will be zero. Note that you are editing the SHIP DESIGN, so ALL VESSELS of this type will have the same properties. Some values are not used until combat ensues. While in Map mode where you can move your convoy, click a convoy, then click the Vessels tab, then mouse over one of the Ship designs and you can then edit the values. While in Combat, when you mouse over a ship, the values fill into the editor. Even if the crew number is higher than the max number of crew, once you enter combat, the crew will reset to the max crew for that ship design. Toggle on and when you click a convoy, and then click the CONVOY tab in the convoy window, you will see that the number of crew increases and the stability is reset. If left on, may allow enemies to continue attacking you, so be sure it's not on until needed. Best to toggle this on when it's your turn, use it to destroy the enemy ships, then toggle back off before ending turn or when the battle is over.

Toggle on and the ships that are able to move and attack during the current turn can do so over and over. Toggle on and when you go to construct and place buildings at your port, you will have plenty of the construction goods required to build that item at the port, essentially enabling you to construct at will without having to supply the town with the goods. In other words, ports have endless supply to pick up. Toggle on and while this is active, when you move goods from a port to your ship cargo hold, the amount of goods at the port does not decrease. NumPad4: Click Convoy Button Resets Convoy Stats
